According to a BF4 QA tester, EA pushed the game through quality control in order to be Call of Duty to the market.
Battlefield 4 is facing a number of issues on all platforms at the moment. From server crashes, to client crashes and freezes (both on PC and consoles), to an awful netcode
, things aren’t all that great at the moment.Luckily, DICE is working hard to fix these issues
. And according to a new report, this awful situation might have started with publisher EA.According to a QA tester at DICE, EA pushed the game through the quality control and testing phase in order to beat Call of Duty Ghosts to market. The quality control team at DICE simply did not have enough time to test all the features, vehicles, weapons, etc.Which is why, for example, a bug mutes the everyone on the server
if a any player in the match uses a silencer on a particular weapon. It’s the kind of bugs that are picked up in testing, but only when you have time to properly test the game.The QA tester explains in a communique with a Reddit moderator how Battlefield 4 was tested, and he also reveals some of the challenges they face. For example:http://bf4central.com/2013/11/ea-pushed-battlefield-4-quality-control/